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Projects

Misinualization

Whisper Game
Justice Equality and MisinformationNarrativesInclusivityCommunication

As artists and designers, we are fascinated by the power of communication and how messages can be transformed as they are passed from person to person. By using the "Whisper Game" as a reference, we can explore this process of dissemination and how messages can be distorted or altered over time. Through this collaborative project, we are able to engage in a critical and creative practice that challenges us to re-think our individual and collective relationships to knowledge and information. By encouraging reflection on decentralized structures and narratives, we hope to push boundaries and encourage new ways of thinking about the way we share and consume information in our society. 

The work our team is focusing on explores the process of making and disseminating misinformation. The team references the "Whisper Game" we played as children to show how messages can change as they are retold and whispered from one person to another. The process is entirely dependent on the participants, and it is up to them whether the message maintains its original accuracy. In this context, the message itself becomes an agent object in this chain of transmission.

The team decided to use the "Whispering Game" as a reference to create a collaborative work through the act of transmitting information from one person to another. The project started with a product release by Sibo, and is passed on to Irving, then Yingying and Alfred. The order is random, but each person is asked to take the time to take in, reflect on and translate the content and complete an output, while taking it forward as information to the next participant.

The final output may seem unrelated to the initial information, but the journey started when the first participant shared the product. The process of exchanging installation, image, and text transformed the game into a collective sharing, which is a critical and creative practice that makes us re-consider our individual and collective relationships and interdependencies in mediating knowledge. At the same time, it has also led the team to reflect on how to think in terms of decentralized structures and narratives. 

Yingying Zhang
Ziteng Zhang
Alfred Abraham
Sibo Chen

process

The project started with a product release by Sibo, and is passed on to Irving, then Yingying and Alfred. 

Yingying Zhang / Sibo Chen, 2022, 87 x 47 inches, Inkjet Print, London
Ziteng Zhang, 2022, 87 x 47 inches, Inkjet Print, London
Alfred Abraham, 2022, 87 x 47 inches, Inkjet Print, London

Misinformation

The process of exchanging installation, image, and text transformed the game into a collective sharing, which is a critical and creative practice that makes us re-consider our individual and collective relationships and interdependencies in mediating knowledge. At the same time, it has also led the team to reflect on how to think in terms of decentralized structures and narratives.